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| tktktk |
Posted: August 09, 2005 06:33 pm
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![]() N Veteran Group: Admin Posts: 2508 Member No.: 109 Joined: June 13, 2004 |
Okay people, the last Map-Rating Thread didn't work out. Few maps were getting rated anymore, so we're restarting it.
In this thread you must rate at least one map for every one you post. You have to say which maps you rated, and preferably (but not necessarily) what you gave them and why. If you don't do this your post will be deleted. By the way, if you don't have enough maps to rate you can always visit the old thread. Sound good/make sense to you guys? -------------------- |
| wellsj |
Posted: August 11, 2005 05:02 am
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![]() MetaNut ![]() ![]() ![]() Group: Members Posts: 127 Member No.: 1160 Joined: July 27, 2005 |
For JeffKillian (action, 3 votes left)
Hover (Survival, 1 vote left) WJO Challenge 3 (Puzzle, 1 vote left) oops i almost forgot to say this. i'm rating littleshit's recently posted maps right now This post has been edited by wellsj on August 11, 2005 05:04 am -------------------- http://img469.imageshack.us/img469/9185/nsignature9sl.png
find all my maps here my current top rated map the funniest map EVER Wells J. |
| Red Reamer |
Posted: August 11, 2005 07:11 am
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![]() Slutiopath! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Metanembers Posts: 1551 Member No.: 932 Joined: June 02, 2005 |
Or you could post in my thread and I'll rate your maps. Doing yours now Sendy. Figures the two people with the most maps post :S
-------------------- http://www.chainbear.com/drawings/154.jpg
This signature is condoned by Kablizzy. [ And Keron because of its size; image tags removed. Please scale it down, thanks ] � � � Maps Last.fm Myspace � � � |
| sweep |
Posted: August 11, 2005 03:22 pm
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![]() No longer Golden Brown. Now kind of a... Blackish Grey Group: Moderators Posts: 4271 Member No.: 570 Joined: January 04, 2005 |
Surely it should be more of a ratio system? I usually only post one map here, whilst others often post about 5 at a time. Surely this injustice should be readjusted?
-------------------- There are barn doors and there are revolving doors. Doors in the rudders of big ships and there are revolving doors. There are doors that open by themselves. There are sliding doors and there are secret doors. There are doors that lock and doors that don't. There are doors that let you in and out but never open. And there are trapdoors...
...that you can't come back from. |
| Starcrossed |
Posted: August 11, 2005 03:45 pm
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![]() Will Never Receive a Custom Title ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 607 Member No.: 1077 Joined: July 02, 2005 |
I suppose this is a bit of a stupid question, but do we have to submit maps to rate?
What I mean is, I don't mind, I'm just here to rate, not have mine rated. -------------------- ![]() Red Reamer is teh coolest omni awesomest sig maker! ^ To anyone who saw it, I am sorry about the resurrection thing. cheese |
| Ngaged |
Posted: August 11, 2005 08:07 pm
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![]() Captain Amazing ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Legacy Elite Posts: 2252 Member No.: 1130 Joined: July 19, 2005 |
tower of tragedy
And I'll rate "For JeffKillian" from wellsj. Results coming soon... Here: It was quite fun. It gave people choices on which way they thought was best for all gold. Plus it's a challenge to get all gold. I rate it a 4/5. This post has been edited by MegaKirby2002 on August 11, 2005 08:30 pm -------------------- No happiness, no success in his life.
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| Guest |
Posted: August 11, 2005 10:22 pm
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Unregistered |
I have rated tower of tragedy. I gave it a 3.5 because I think the structure of the map was good, but the flow was somewhat staggered due to the gauss turrets coming from all sides and the keys being very close to the mines. Playing parts of it just felt uncomfortable. You did a good job placing the gauss turrets in dangerous places. Perhaps I just think it was staggered because I'm not as good at this game as some, but I'm rating honestly.
The map I want rated is this: Underneath. |
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| crazychimp132 |
Posted: August 11, 2005 10:23 pm
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Newbie Group: Members Posts: 7 Member No.: 1062 Joined: June 29, 2005 |
The above was me.
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| maximo |
Posted: August 12, 2005 04:40 am
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![]() Michael Jordan Group: Admin Posts: 2326 Member No.: 97 Joined: June 02, 2004 |
Sequeals are only good when the hero is dead
This is what I get for posting maps at midnight... no one sees them. It's got 3 ratings and no comments, I really want comments because I spent a good ammount of time on this. Rated Tower of Tragedy (comments on map page.) -------------------- Rom 8:18 I do not consider our present sufferings worth comparing to the glory that will be revealed in us.
![]() keep it clean, or I'll clean it for you. |
| Ngaged |
Posted: August 12, 2005 05:38 am
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![]() Captain Amazing ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Legacy Elite Posts: 2252 Member No.: 1130 Joined: July 19, 2005 |
I rated maximo's "Sequeals are only good when the hero is dead" because I was bored. Results...
It was very challenging, but it was still good. I rated it a 4/5. -------------------- No happiness, no success in his life.
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| sweep |
Posted: August 12, 2005 11:18 am
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![]() No longer Golden Brown. Now kind of a... Blackish Grey Group: Moderators Posts: 4271 Member No.: 570 Joined: January 04, 2005 |
I would like this map rated.
Tower of Tragedy ~ Ngaged I loved the look of this map, but it's just simply too frustrating. There's nothing wrong with hard maps, as long as it fun challenging instead of frustrating challenging. This map ticked every box apart from whether I was having fun or not. It was just too frustrating... 3/5 For JeffKillian ~ Wellsj Kept simple, and it really worked. Looks good enough, and hard to really fault in any areas. Good fun... 4/5 -------------------- There are barn doors and there are revolving doors. Doors in the rudders of big ships and there are revolving doors. There are doors that open by themselves. There are sliding doors and there are secret doors. There are doors that lock and doors that don't. There are doors that let you in and out but never open. And there are trapdoors...
...that you can't come back from. |
| HeartView |
Posted: August 12, 2005 05:27 pm
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![]() Worthy of a Better Title Than This ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 570 Member No.: 433 Joined: September 29, 2004 |
I rated "Sequeals are only good when the hero is dead" a 4. Nice, solid map with some great areas to do stunts in and pull of some wicked N moves.
-------------------- _______________________
Life, it's what happens to you when you're busy making other plans. |
| Ngaged |
Posted: August 12, 2005 06:03 pm
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![]() Captain Amazing ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Legacy Elite Posts: 2252 Member No.: 1130 Joined: July 19, 2005 |
stalag-might
I would like this map rated. I will rate sweep's Rocket Rooms. Results coming soon... Here: I rated it a 4/5! Though it wasn't too challenging, it was very fun! I liked it a lot. This post has been edited by MegaKirby2002 on August 12, 2005 06:12 pm -------------------- No happiness, no success in his life.
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| HeartView |
Posted: August 12, 2005 06:20 pm
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![]() Worthy of a Better Title Than This ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 570 Member No.: 433 Joined: September 29, 2004 |
Would like to see this one rated: Mantra in G Major <- only needs one more vote
-------------------- _______________________
Life, it's what happens to you when you're busy making other plans. |
| Templex |
Posted: August 12, 2005 09:06 pm
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to the sky ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Metanembers Posts: 819 Member No.: 1202 Joined: August 07, 2005 |
I rated stalag-might a 4/5
Mantra in G-Major a 3.5/5 Rate Cavernous Cave and Chipping it Off please. (Both need two more votes) -------------------- |
| Ngaged |
Posted: August 12, 2005 09:42 pm
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![]() Captain Amazing ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Legacy Elite Posts: 2252 Member No.: 1130 Joined: July 19, 2005 |
I rated Templex's "Chipping it Off". I gave it a 4/5. I thought the big Eldrial looked cool with the mines and gold covering it. Pretty challenging with the mines right next to the switches...grr...
I would like this map rated. Only two more votes: hardcore dodging Thanks -------------------- No happiness, no success in his life.
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| Aju |
Posted: August 12, 2005 10:12 pm
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![]() Titanium Aju 5100 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Metanembers Posts: 794 Member No.: 1186 Joined: August 04, 2005 |
I rated MegaKirby2002's map "hardcore dodging" a 4/5 (also left a comment)
i would like my map Pyramid 51 rated -------------------- ![]() Cloud Cuckoo | Banjo Tooie |
| Andrelius |
Posted: August 13, 2005 01:29 am
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MetaNut ![]() ![]() ![]() Group: Members Posts: 116 Member No.: 1118 Joined: July 12, 2005 |
I rated Maniac's Smash 4 because I found it fun.
I want this map rated. Turretunnels Maniac, you have to rate a map first and write it down in your post. Read the rules you silly penguin! This post has been edited by Andrelius on August 13, 2005 01:30 am -------------------- ![]() March 28, I'm finally back, after my second leave! What? You don't know who I am?! I'm a legend, dangit! |
| Atilla |
Posted: August 13, 2005 02:18 am
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![]() Verbose Group: Moderators Posts: 3398 Member No.: 1197 Joined: August 06, 2005 |
Consider it done (comments on map page).
And now... Pipe Peril EDIT: Did Pyramid 51, too. Pagoda This post has been edited by Atilla on August 13, 2005 02:39 am -------------------- The obligatory map link. | St Atilla's College for Ninja is now open! Get the very best in N-related education for your kids! | Atilla's Quintilogy of Five - worth it just for the description! | Atillus Secondus - because too much psuedolatin is never enough. | Conspiration - putting the ? in "WTF?" since 1984.
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| tktktk |
Posted: August 13, 2005 06:12 am
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![]() N Veteran Group: Admin Posts: 2508 Member No.: 109 Joined: June 13, 2004 |
Sorry Maniac, you need to rate a map for every one you post. Your post was deleted.
HeartView is okay I suppose since he rated a map in a recent post. In the future I'd prefer you do them both in one post though, it's easier to keep track of that way. -------------------- |
| sweep |
Posted: August 13, 2005 09:04 pm
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![]() No longer Golden Brown. Now kind of a... Blackish Grey Group: Moderators Posts: 4271 Member No.: 570 Joined: January 04, 2005 |
-------------------- There are barn doors and there are revolving doors. Doors in the rudders of big ships and there are revolving doors. There are doors that open by themselves. There are sliding doors and there are secret doors. There are doors that lock and doors that don't. There are doors that let you in and out but never open. And there are trapdoors...
...that you can't come back from. |
| stepself |
Posted: August 14, 2005 03:15 am
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![]() Worthy of a Better Title Than This ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 635 Member No.: 581 Joined: January 10, 2005 |
Ortia - 4 - Nice and simple stuff. Excellent flow, too. It looked like it would be harder than it actually was. Can't say I liked the stacks and stacks of jump pads, but that's really minor.
Pipe Peril - a low 4 - The jumps were a lot of fun, but I think I could have figured them out without the gold trails. And the middle gauss was slightly annoying. Pagoda - 3 - Eh. The tiles were okay, the gameplay very tough and not entirely satisfying. Those drones were used very effectively though... they always seemed to be where I wanted to go! Turretunnels - 3.5 - Fairly good flow, but going too fast always resulted in death by rocket for me. And why did you change the gold placement pattern in that one section? It made all-gold difficult, and not flow-y. I liked how you used the squeeze-effect to force the ninja to keep his speed up. Pyramid 51 - 3 - I really liked the top structure, with the thwumps and mines. But I don't think it was used very effectively. The bottom (the pyramid) was just a too boring. Getting the gold was fun though, and tough. |
| astro |
Posted: August 14, 2005 11:39 am
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![]() Electroncactus Group: Moderators Posts: 5433 Member No.: 604 Joined: January 20, 2005 |
Rated: Ortia
4 - For a level built around teleporters it has a good flow. Not very hard either, which is a plus for me. Needs ratings: Insomnia Redux: The Return of the Erotic Mailman This post has been edited by maestro on August 14, 2005 11:40 am -------------------- |
| wellsj |
Posted: August 15, 2005 03:45 am
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![]() MetaNut ![]() ![]() ![]() Group: Members Posts: 127 Member No.: 1160 Joined: July 27, 2005 |
For Jeffkillian (2 votes left) action
Hover (1 vote left) survival WJO Challenge 3 (1 vote left) puzzle rated: Tower of Tragety 3.5/5. nice map but some of the stuff wasn't well placed and the gauss turrets got annoying Turret Tunnels was a 3/5 because i didn't like how you had to get close to the rockets. it lost the flow big time. pretty fun map though ortia 4/5. This post has been edited by wellsj on August 15, 2005 04:02 am -------------------- http://img469.imageshack.us/img469/9185/nsignature9sl.png
find all my maps here my current top rated map the funniest map EVER Wells J. |
| Korbachev |
Posted: August 15, 2005 02:07 pm
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Member ![]() Group: Members Posts: 39 Member No.: 1109 Joined: July 10, 2005 |
I voted for Hover, by wellsj.
I gave it a 4, because it was completely different from any survival map I've ever played. Hard to stay alive for too long(well that's the point, isn't it?) but can be great if well executed. The map I need to be rated is Juxtapose 1 vote left, my favorite level out of all of mine. |